{
	"AkSound": {
		"@SuperName": "Class",
		"@TemplateName": "AkSound",
		"AttachParent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__PlywoodImpact_Enter_C.RootSceneComp",
			"name": "RootSceneComp"
		},
		"ClassName": "AkComponent",
		"ExportName": "Default__PlywoodImpact_Enter_C.AkSound"
	},
	"Default__PlywoodImpact_Enter_C": {
		"@SuperName": "Class",
		"@TemplateName": "Default__TslPlywoodImpact",
		"AKCom": {
			"StrucName": "ObjectProperty",
			"className": "AkComponent",
			"exportName": "Default__PlywoodImpact_Enter_C.AkSound",
			"name": "AkSound"
		},
		"AkSound": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Impact_MediumBullet",
			"name": "Impact_MediumBullet",
			"packagePath": "/Game/WwiseAssets/Impact/Impact_MediumBullet.uasset"
		},
		"BulletDecalMaterial": {
			"StrucName": "ObjectProperty",
			"className": "Material",
			"importName": "M_BulletDecal_Flesh",
			"name": "M_BulletDecal_Flesh",
			"packagePath": "/Game/Effects/Clets_Teen/Material/M_BulletDecal_Flesh.uasset"
		},
		"ChineseLicensingFleshEffect": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystem",
			"importName": "P_Blood_Med",
			"name": "P_Blood_Med",
			"packagePath": "/Game/Effects/Clets_Teen/Particles/Weapons/SurfaceImpact/Flesh/P_Blood_Med.uasset"
		},
		"ClassName": "PlywoodImpact_Enter_C",
		"DecalEffectDataSet": {
			"CactusDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Cactus",
					"name": "M_BulletDecal_Cactus",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Cactus.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 4.2
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 5.6
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"ConcreteDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Concrete",
					"name": "M_BulletDecal_Concrete",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Concrete.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7.85
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"CropsDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 12
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 14
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"DefaultDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 12
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 14
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"DirtDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Wood",
					"name": "M_BulletDecal_Wood",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Wood.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7.5
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"FabricDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Fabric",
					"name": "M_BulletDecal_Fabric",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Fabric.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 5.8
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 6.5
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"FleshDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Flesh",
					"name": "M_BulletDecal_Flesh",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Flesh.uasset"
				},
				"NormalFadeAngle": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 0
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 0
					}
				},
				"Size": {
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 6
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"IceDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Ice",
					"name": "M_BulletDecal_Ice",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Ice.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7.7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 8.8
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"MetalDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Steel",
					"name": "M_BulletDecal_Steel",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Steel.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 8.3
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"PaperDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Paper",
					"name": "M_BulletDecal_Paper",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Paper.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 8
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"RockDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Concrete",
					"name": "M_BulletDecal_Concrete",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Concrete.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7.85
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"RubberDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Rubber",
					"name": "M_BulletDecal_Rubber",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Rubber.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7.7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 8.8
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"SnowDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_snow",
					"name": "M_BulletDecal_snow",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_snow.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7.7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 8.8
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			},
			"StrucName": "DecalEffectDataSet",
			"WoodDecal": {
				"FadeDuration": 1.5,
				"FadeStartDelay": 35,
				"Material": {
					"StrucName": "ObjectProperty",
					"className": "Material",
					"importName": "M_BulletDecal_Wood",
					"name": "M_BulletDecal_Wood",
					"packagePath": "/Game/Effects/Clets/Material/M_BulletDecal_Wood.uasset"
				},
				"Size": {
					"LowerBound": {
						"StrucName": "FloatRangeBound",
						"Value": 7
					},
					"StrucName": "FloatRange",
					"UpperBound": {
						"StrucName": "FloatRangeBound",
						"Value": 8
					}
				},
				"StrucName": "DecalEffectData",
				"bUseRandomInput": true,
				"bUseRandomRoll": true
			}
		},
		"DefaultFX": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystem",
			"importName": "Rifle_Impact_Enter_Plywood",
			"name": "Rifle_Impact_Enter_Plywood",
			"packagePath": "/Game/Blueprints/Destruction/Surfaces/VFX/Rifle_Impact_Enter_Plywood.uasset"
		},
		"ExportName": "Default__PlywoodImpact_Enter_C",
		"InitialLifeSpan": 5,
		"RootComponent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__PlywoodImpact_Enter_C.RootSceneComp",
			"name": "RootSceneComp"
		},
		"UniversalFleshEffect": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystem",
			"importName": "P_Blood_Med_New_VAT",
			"name": "P_Blood_Med_New_VAT",
			"packagePath": "/Game/Effects/Clets_Teen/Particles/Weapons/SurfaceImpact/Flesh/P_Blood_Med_New_VAT.uasset"
		},
		"VectorParameters": "*** TODO: This property skipped",
		"bConvertForColorBlind": true
	},
	"PlywoodImpact_Enter_C": {
		"@Remaining": 68,
		"@SuperName": "TslPlywoodImpact",
		"@TemplateName": "Default__BlueprintGeneratedClass",
		"ClassName": "BlueprintGeneratedClass",
		"ExportName": "PlywoodImpact_Enter_C",
		"SimpleConstructionScript": {
			"StrucName": "ObjectProperty",
			"className": "SimpleConstructionScript",
			"exportName": "PlywoodImpact_Enter_C.SimpleConstructionScript_0__57659476",
			"name": "SimpleConstructionScript_0__57659476"
		}
	},
	"RootSceneComp": {
		"@SuperName": "Class",
		"@TemplateName": "RootSceneComp",
		"ClassName": "SceneComponent",
		"ExportName": "Default__PlywoodImpact_Enter_C.RootSceneComp"
	},
	"SCS_Node_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SCS_Node",
		"ClassName": "SCS_Node",
		"ComponentClass": {
			"StrucName": "ObjectProperty",
			"className": "Class",
			"classPackage": "/Script/CoreUObject",
			"name": "SceneComponent"
		},
		"ComponentTemplate": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "PlywoodImpact_Enter_C.SceneComponent_0__F25C6BF4",
			"name": "SceneComponent_0__F25C6BF4"
		},
		"ExportName": "PlywoodImpact_Enter_C.SimpleConstructionScript_0__57659476.SCS_Node_0",
		"InternalVariableName": "DefaultSceneRoot",
		"VariableGuid": {
			"StrucName": "Guid",
			"value": "guid:56BC9799C494E6E6321D42957D5EB316"
		}
	},
	"SceneComponent_0__F25C6BF4": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SceneComponent",
		"ClassName": "SceneComponent",
		"ExportName": "PlywoodImpact_Enter_C.SceneComponent_0__F25C6BF4"
	},
	"SimpleConstructionScript_0__57659476": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SimpleConstructionScript",
		"ClassName": "SimpleConstructionScript",
		"DefaultSceneRootNode": {
			"StrucName": "ObjectProperty",
			"className": "SCS_Node",
			"exportName": "PlywoodImpact_Enter_C.SimpleConstructionScript_0__57659476.SCS_Node_0",
			"name": "SCS_Node_0"
		},
		"ExportName": "PlywoodImpact_Enter_C.SimpleConstructionScript_0__57659476"
	}
}