{
	"WeapAWM_WeaponTrajectoryData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponTrajectoryData",
		"ClassName": "WeaponTrajectoryData",
		"ConsoleWeaponRecoilData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponGunRecoilData",
			"importName": "WeapAWM_RecoilDataConsole",
			"name": "WeapAWM_RecoilDataConsole",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapAWM_RecoilDataConsole.uasset"
		},
		"ExportName": "WeapAWM_WeaponTrajectoryData",
		"RecoilConfig": {
			"BulletsPerSwitch": 1,
			"HorizontalTendency": 0.1,
			"LeftMax": -0.8,
			"RecoilCurve": {
				"StrucName": "ObjectProperty",
				"className": "CurveVector",
				"importName": "C_Recoil_AKM",
				"name": "C_Recoil_AKM",
				"packagePath": "/Game/Blueprints/Weapons/RecoilCurves/C_Recoil_AKM.uasset"
			},
			"RecoilSpeed_Horizontal": 7,
			"RecoilSpeed_Vertical": 15,
			"RecoilValue_Climb": 0.7,
			"RecoilValue_Fall": 3,
			"RecoverySpeed_Vertical": 5.5,
			"RightMax": 0.8,
			"StrucName": "WeaponRecoilConfig",
			"VerticalRecoilMax": 7,
			"VerticalRecoilVariation": 0.1,
			"VerticalRecoveryClamp": 8,
			"VerticalRecoveryMax": 15,
			"VerticalRecoveryModifier": 0.6
		},
		"TrajectoryConfig": {
			"BDS": 0.8,
			"BallisticCurve": {
				"StrucName": "ObjectProperty",
				"className": "CurveVector",
				"importName": "C_Ballistic_AWM",
				"name": "C_Ballistic_AWM",
				"packagePath": "/Game/Blueprints/Weapons/BallisticData/C_Ballistic_AWM.uasset"
			},
			"DamageType": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "DmgType_Gun_C",
				"name": "DmgType_Gun_C",
				"packagePath": "/Game/Blueprints/Damage_Type/DmgType_Gun.uasset"
			},
			"HitDamage": 105,
			"InitialSpeed": 945,
			"RangeModifier": 0.98,
			"ReferenceDistance": 650,
			"StrucName": "WeaponTrajectoryConfig",
			"TravelDistanceMax": 1000,
			"VDragCoefficient": 0.787,
			"WeaponSpread": 7.5
		}
	}
}