{
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				"name": "Weapon_686_Grip_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/686/Redux/Weapon_686_Grip_RD.uasset"
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				"name": "CharacterWeapon_686_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/686/Redux/CharacterWeapon_686_Reload_Montage_RD.uasset"
			},
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				"className": "AnimMontage",
				"importName": "CharacterWeapon_686_Reload_Montage_RD",
				"name": "CharacterWeapon_686_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/686/Redux/CharacterWeapon_686_Reload_Montage_RD.uasset"
			},
			"CharacterReloadByOneStop": {
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				"className": "AnimMontage",
				"importName": "CharacterWeapon_686_Reload_Montage_RD",
				"name": "CharacterWeapon_686_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/686/Redux/CharacterWeapon_686_Reload_Montage_RD.uasset"
			},
			"CharacterReloadCharge": {
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				"className": "AnimMontage",
				"importName": "CharacterWeapon_686_Reload_Montage_RD",
				"name": "CharacterWeapon_686_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/686/Redux/CharacterWeapon_686_Reload_Montage_RD.uasset"
			},
			"CharacterReloadTactical": {
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				"importName": "CharacterWeapon_686_Reload_Montage_RD",
				"name": "CharacterWeapon_686_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/686/Redux/CharacterWeapon_686_Reload_Montage_RD.uasset"
			},
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			"ReloadDurationMagOut": 0.4,
			"ReloadDurationTactical": 2.4,
			"ShotCameraShake": {
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				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_Shotgun_C",
				"name": "CS_WeapGun_Shotgun_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_Shotgun.uasset"
			},
			"ShotCameraShakeADS": {
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				"importName": "CS_WeapGun_Shotgun_686_C",
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				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_Shotgun_686_C",
				"name": "CS_WeapGun_Shotgun_686_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_Shotgun_686.uasset"
			},
			"StrucName": "WeaponAnimConfig",
			"WeaponInspectMontage": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Rifle_Combat_FPP_Inspect_Montage",
				"name": "Rifle_Combat_FPP_Inspect_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/Rifle/Idling/Rifle_Combat_FPP_Inspect_Montage.uasset"
			}
		},
		"WeaponDeviationConfig": {
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			"DeviationMax": 7,
			"DeviationMaxMove": 1,
			"DeviationMoveMaxReferenceVelocity": 400,
			"DeviationMoveMinReferenceVelocity": 100,
			"DeviationMoveMultiplier": 0.5,
			"DeviationStanceJump": 2.8,
			"StrucName": "WeaponDeviationConfig"
		},
		"WeaponGunConfig": {
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			"AmmoPerClip": 2,
			"AttachmentTagData": [
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					"AttachableTags": [],
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					"StrucName": "WeaponAttachmentTagData"
				},
				{
					"AttachableTags": [],
					"AttachmentSlotID": "EWeaponAttachmentSlotID::Stock",
					"StrucName": "WeaponAttachmentTagData"
				}
			],
			"BulletPerFiring": 9,
			"BurstDelay": 0.12,
			"BurstShots": 1,
			"FiringBulletsSpread": 5.5,
			"GridPelletSpreadHalfAngle": 0.33,
			"HandWeaponOffset": {
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			},
			"HandWeaponOffsetFPP": {
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				"value": [
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				]
			},
			"NoAnimReloadDuration": 2.3,
			"PelletGrid": {
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			"PelletGridScale": 1.05,
			"ShoulderLength": 22,
			"StrucName": "WeaponGunConfigReplacement",
			"TracerClass": {
				"StrucName": "ObjectProperty"
			},
			"WeaponLength": 62.5,
			"bUseGridPelletSpread": true,
			"bUsePelletManager": true
		}
	}
}