{
	"DefaultSceneRoot_GEN_VARIABLE": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SceneComponent",
		"ClassName": "SceneComponent",
		"ExportName": "WeapBlueChipDetector_C.DefaultSceneRoot_GEN_VARIABLE"
	},
	"Default__WeapBlueChipDetector_C": {
		"@SuperName": "Class",
		"@TemplateName": "Default__TslWeapon_BlueChipDetector",
		"ADSSound": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Weapon_BlueChipDetector_ADS",
			"name": "Weapon_BlueChipDetector_ADS",
			"packagePath": "/Game/WwiseAssets/Weapons/BlueChipDetector/Weapon_BlueChipDetector_ADS.uasset"
		},
		"AnimWeaponType": "EAnimWeaponType::Throwable",
		"ClassName": "WeapBlueChipDetector_C",
		"DetectorComp": {
			"StrucName": "ObjectProperty",
			"className": "TslBlueChipDetectorComponent",
			"exportName": "Default__WeapBlueChipDetector_C.DetectorComponent",
			"name": "DetectorComponent"
		},
		"EnemiesDetectedSound": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Weapon_BlueChipDetector_Enemy",
			"name": "Weapon_BlueChipDetector_Enemy",
			"packagePath": "/Game/WwiseAssets/Weapons/BlueChipDetector/Weapon_BlueChipDetector_Enemy.uasset"
		},
		"EnemiesDetectedSoundDelaySeconds": 0.1,
		"EquipAnimData": {
			"EAccessorySlot::Slot_Primary": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "BlueChip_Combat_Stand_PrimarySlot_Montage",
					"name": "BlueChip_Combat_Stand_PrimarySlot_Montage",
					"packagePath": "/Game/Animations/PUBG/SoftRoles/BlueChip/BlueChip_Combat_Stand_PrimarySlot_Montage.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			},
			"EAccessorySlot::Slot_Secondary": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "BlueChip_Combat_Stand_SecondarySlot_Montage",
					"name": "BlueChip_Combat_Stand_SecondarySlot_Montage",
					"packagePath": "/Game/Animations/PUBG/SoftRoles/BlueChip/BlueChip_Combat_Stand_SecondarySlot_Montage.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			}
		},
		"ExportName": "Default__WeapBlueChipDetector_C",
		"Mesh3P": {
			"StrucName": "ObjectProperty",
			"className": "WeaponMeshComponent",
			"exportName": "Default__WeapBlueChipDetector_C.WeaponMesh3P",
			"name": "WeaponMesh3P"
		},
		"RootComponent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapBlueChipDetector_C.RootScene",
			"name": "RootScene"
		},
		"ScanPulseSound": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Weapon_BlueChipDetector_Scan",
			"name": "Weapon_BlueChipDetector_Scan",
			"packagePath": "/Game/WwiseAssets/Weapons/BlueChipDetector/Weapon_BlueChipDetector_Scan.uasset"
		},
		"WeaponConfig": {
			"AddTransformOnBackpack_Primary": {
				"Rotation": {
					"StrucName": "Quat",
					"value": [
						-0.640341461,
						0.06676516,
						0.05602261,
						0.763129532
					]
				},
				"StrucName": "Transform",
				"Translation": {
					"StrucName": "Vector",
					"value": [
						-10,
						7,
						4
					]
				}
			},
			"AddTransformOnBackpack_Secondary": {
				"Rotation": {
					"StrucName": "Quat",
					"value": [
						0.640341461,
						-0.06676517,
						0.0560226031,
						0.763129532
					]
				},
				"StrucName": "Transform",
				"Translation": {
					"StrucName": "Vector",
					"value": [
						-8,
						9,
						-10
					]
				}
			},
			"AddTransformWithoutBackpack_Primary": {
				"Rotation": {
					"StrucName": "Quat",
					"value": [
						-0.7071067,
						0,
						0,
						0.7071068
					]
				},
				"StrucName": "Transform",
				"Translation": {
					"StrucName": "Vector",
					"value": [
						-10,
						5,
						-8
					]
				}
			},
			"AddTransformWithoutBackpack_Secondary": {
				"Rotation": {
					"StrucName": "Quat",
					"value": [
						0.707106531,
						0,
						0,
						0.707107067
					]
				},
				"StrucName": "Transform",
				"Translation": {
					"StrucName": "Vector",
					"value": [
						-15,
						15,
						-2
					]
				}
			},
			"HoldBreathFOV": 90,
			"SocketRotationOffset_Hand": {
				"StrucName": "Rotator",
				"value": [
					141.747162,
					0,
					0
				]
			},
			"StrucName": "WeaponData",
			"TargetingFOV": 90,
			"ThrownType": "EThrownWeaponType::Thrown_BlueChipDetector",
			"WeaponEquipDuration": 0.25,
			"bApplyRotationOffset": true
		},
		"WeaponIcon": {
			"StrucName": "ObjectProperty",
			"className": "Texture2D",
			"importName": "weapons_Blue_Chip_Detector",
			"name": "weapons_Blue_Chip_Detector",
			"packagePath": "/Game/UI/Weapon/weapons_Blue_Chip_Detector.uasset"
		},
		"WeaponIconRatio": 1.24,
		"WeaponSoftRolesData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponSoftRolesData",
			"importName": "WeapBlueChipDetector_WeaponSoftRolesData",
			"name": "WeapBlueChipDetector_WeaponSoftRolesData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapBlueChipDetector_WeaponSoftRolesData.uasset"
		},
		"WeaponWidget": {
			"StrucName": "ObjectProperty",
			"className": "WidgetComponent",
			"exportName": "Default__WeapBlueChipDetector_C.WeaponWidget",
			"name": "WeaponWidget"
		},
		"bAllowPingsWhileTargeting": false
	},
	"DetectorComponent": {
		"@SuperName": "Class",
		"@TemplateName": "DetectorComponent",
		"ClassName": "TslBlueChipDetectorComponent",
		"ExportName": "Default__WeapBlueChipDetector_C.DetectorComponent",
		"MaxScannedPlayers": 12,
		"ScanIconColorCurve": {
			"StrucName": "ObjectProperty",
			"className": "CurveLinearColor",
			"importName": "WeapBlueChipDetectorIconColorCurve",
			"name": "WeapBlueChipDetectorIconColorCurve",
			"packagePath": "/Game/Blueprints/Weapons/BlueChipDetector/WeapBlueChipDetectorIconColorCurve.uasset"
		},
		"ScanningIntervalSeconds": 5,
		"ScanningRadiusMeters": 100,
		"ValidAuxilaryIconRequestors": 2
	},
	"RootScene": {
		"@SuperName": "Class",
		"@TemplateName": "RootScene",
		"AttachmentChangedDelegate": "*** Property not implemented MulticastDelegateProperty == -1",
		"ClassName": "SceneComponent",
		"ExportName": "Default__WeapBlueChipDetector_C.RootScene"
	},
	"SCS_Node_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SCS_Node",
		"ClassName": "SCS_Node",
		"ComponentClass": {
			"StrucName": "ObjectProperty",
			"className": "Class",
			"classPackage": "/Script/CoreUObject",
			"name": "SceneComponent"
		},
		"ComponentTemplate": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "WeapBlueChipDetector_C.DefaultSceneRoot_GEN_VARIABLE",
			"name": "DefaultSceneRoot_GEN_VARIABLE"
		},
		"ExportName": "WeapBlueChipDetector_C.SimpleConstructionScript_0.SCS_Node_0",
		"InternalVariableName": "DefaultSceneRoot",
		"VariableGuid": {
			"StrucName": "Guid",
			"value": "guid:32ADC41648EC89716720E1880A9A558A"
		}
	},
	"SimpleConstructionScript_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SimpleConstructionScript",
		"ClassName": "SimpleConstructionScript",
		"DefaultSceneRootNode": {
			"StrucName": "ObjectProperty",
			"className": "SCS_Node",
			"exportName": "WeapBlueChipDetector_C.SimpleConstructionScript_0.SCS_Node_0",
			"name": "SCS_Node_0"
		},
		"ExportName": "WeapBlueChipDetector_C.SimpleConstructionScript_0"
	},
	"WeapBlueChipDetector_C": {
		"@Remaining": 68,
		"@SuperName": "TslWeapon_BlueChipDetector",
		"@TemplateName": "Default__BlueprintGeneratedClass",
		"ClassName": "BlueprintGeneratedClass",
		"ExportName": "WeapBlueChipDetector_C",
		"SimpleConstructionScript": {
			"StrucName": "ObjectProperty",
			"className": "SimpleConstructionScript",
			"exportName": "WeapBlueChipDetector_C.SimpleConstructionScript_0",
			"name": "SimpleConstructionScript_0"
		}
	},
	"WeaponMesh3P": {
		"@SuperName": "Class",
		"@TemplateName": "WeaponMesh3P",
		"AttachParent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapBlueChipDetector_C.RootScene",
			"name": "RootScene"
		},
		"ClassName": "WeaponMeshComponent",
		"ExportName": "Default__WeapBlueChipDetector_C.WeaponMesh3P",
		"SkeletalMesh": {
			"StrucName": "ObjectProperty",
			"className": "SkeletalMesh",
			"importName": "SK_Blue_Chip_Detector",
			"name": "SK_Blue_Chip_Detector",
			"packagePath": "/Game/Item/Blue_Chip_Detector/Meshes/SK_Blue_Chip_Detector.uasset"
		}
	},
	"WeaponWidget": {
		"@SuperName": "Class",
		"@TemplateName": "WeaponWidget",
		"AttachParent": {
			"StrucName": "ObjectProperty",
			"className": "WeaponMeshComponent",
			"exportName": "Default__WeapBlueChipDetector_C.WeaponMesh3P",
			"name": "WeaponMesh3P"
		},
		"BodyInstance": {
			"CollisionEnabled": "ECollisionEnabled::NoCollision",
			"CollisionProfileName": "NoCollision",
			"CollisionResponses": {
				"StrucName": "CollisionResponse",
				"value": "*** UNKNOWN STRUCT FCollisionResponse ***"
			},
			"ObjectType": "ECC_WorldStatic",
			"StrucName": "BodyInstance"
		},
		"ClassName": "WidgetComponent",
		"DrawSize": {
			"StrucName": "IntPoint",
			"value": [
				960,
				540
			]
		},
		"ExportName": "Default__WeapBlueChipDetector_C.WeaponWidget",
		"RelativeLocation": {
			"StrucName": "Vector",
			"value": [
				-0.6415084,
				0.043926,
				0.96
			]
		},
		"RelativeRotation": {
			"StrucName": "Rotator",
			"value": [
				0,
				90,
				-90
			]
		},
		"RelativeScale3D": {
			"StrucName": "Vector",
			"value": [
				1,
				0.021,
				0.0215
			]
		},
		"WidgetClass": {
			"StrucName": "ObjectProperty",
			"className": "WidgetBlueprintGeneratedClass",
			"importName": "WeapBlueChipDetectorWidget_C",
			"name": "WeapBlueChipDetectorWidget_C",
			"packagePath": "/Game/Blueprints/UI/BlueChipDetector/WeapBlueChipDetectorWidget.uasset"
		},
		"bWindowFocusable": false
	}
}