{
	"WeapCrossbow_1_WeaponGunData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponGunDataAsset",
		"ClassName": "WeaponGunDataAsset",
		"ExportName": "WeapCrossbow_1_WeaponGunData",
		"WeaponAnimConfig": {
			"CharacterGripBlendspace": {
				"StrucName": "ObjectProperty",
				"className": "BlendSpace1D",
				"importName": "Weapon_Crossbow_Grip_RD",
				"name": "Weapon_Crossbow_Grip_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Crossbow/Redux/Weapon_Crossbow_Grip_RD.uasset"
			},
			"CharacterReloadCharge": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_Crossbow_Load_Montage_RD",
				"name": "CharacterWeapon_Crossbow_Load_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Crossbow/Redux/CharacterWeapon_Crossbow_Load_Montage_RD.uasset"
			},
			"ReloadDurationCharge": 3.549655,
			"ReloadDurationMagOut": 0.4,
			"ReloadDurationTactical": 3.549655,
			"StrucName": "WeaponAnimConfig",
			"WeaponInspectMontage": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Rifle_Combat_FPP_Inspect_Montage",
				"name": "Rifle_Combat_FPP_Inspect_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/Rifle/Idling/Rifle_Combat_FPP_Inspect_Montage.uasset"
			}
		},
		"WeaponDeviationConfig": {
			"DeviationBase": 1.5,
			"DeviationBaseAim": 1,
			"MOA": 0.5,
			"StrucName": "WeaponDeviationConfig"
		},
		"WeaponGunConfig": {
			"AmmoItemID": "Item_Ammo_Bolt_C",
			"AmmoPerClip": 1,
			"AttachmentTagData": [
				{
					"AttachableTags": [],
					"AttachmentSlotID": "EWeaponAttachmentSlotID::UpperRail",
					"StrucName": "WeaponAttachmentTagData"
				},
				{
					"AttachableTags": [],
					"AttachmentSlotID": "EWeaponAttachmentSlotID::LowerRail",
					"StrucName": "WeaponAttachmentTagData"
				}
			],
			"BurstShots": 1,
			"HandWeaponOffset": {
				"StrucName": "Vector",
				"value": [
					5,
					0,
					-2
				]
			},
			"HandWeaponOffsetFPP": {
				"StrucName": "Vector",
				"value": [
					9,
					2,
					0.4
				]
			},
			"NoAnimReloadDuration": 2.5,
			"ShoulderLength": 22,
			"StrucName": "WeaponGunConfigReplacement",
			"TimeBetweenShots": 2.5,
			"TracerClass": {
				"StrucName": "ObjectProperty",
				"className": "ParticleSystem",
				"importName": "P_Arrow_1",
				"name": "P_Arrow_1",
				"packagePath": "/Game/Effects/tooner/Projectiles/Arrows/P_Arrow_1.uasset"
			},
			"WeaponLength": 42,
			"bIsArrowProjectile": true,
			"bUseGameplayTracers": false
		}
	}
}