{
	"WeapM79_WeaponAudioData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponAudioData",
		"ClassName": "WeaponAudioData",
		"ExportName": "WeapM79_WeaponAudioData",
		"WeaponSoundConfig": {
			"AimingFinishSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Aiming_Pistol_Finish",
				"name": "Weapon_Aiming_Pistol_Finish",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Aiming_Pistol_Finish.uasset"
			},
			"AimingStartSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Aiming_Pistol_Start",
				"name": "Weapon_Aiming_Pistol_Start",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Aiming_Pistol_Start.uasset"
			},
			"EquipSoundAk_Primary": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Equip_03_Pistol_Plastic",
				"name": "Equip_03_Pistol_Plastic",
				"packagePath": "/Game/WwiseAssets/Weapons_Handling/Weapons_Handling_Equipment/Equip_03_Pistol_Plastic.uasset"
			},
			"FireSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_M79_Fire",
				"name": "Weapon_M79_Fire",
				"packagePath": "/Game/WwiseAssets/Weapons/M79_GrenadeLauncher/Weapon_M79_Fire.uasset"
			},
			"OutOfAmmoSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "_Weapon_OutOfAmmo",
				"name": "_Weapon_OutOfAmmo",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/OutOfAmmo/_Weapon_OutOfAmmo.uasset"
			},
			"ScopingFinishSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Scoping_Rifle_Finish",
				"name": "Weapon_Scoping_Rifle_Finish",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Scoping_Rifle_Finish.uasset"
			},
			"ScopingStartSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Scoping_Rifle_Start",
				"name": "Weapon_Scoping_Rifle_Start",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Scoping_Rifle_Start.uasset"
			},
			"StrucName": "WeaponSoundConfig",
			"UnequipSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "UnEquip_03_Pistol_Plastic",
				"name": "UnEquip_03_Pistol_Plastic",
				"packagePath": "/Game/WwiseAssets/Weapons_Handling/Weapons_Handling_Equipment/UnEquip_03_Pistol_Plastic.uasset"
			}
		}
	}
}