{
	"DefaultSceneRoot_GEN_VARIABLE": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SceneComponent",
		"ClassName": "SceneComponent",
		"ExportName": "WeapMortar_C.DefaultSceneRoot_GEN_VARIABLE"
	},
	"Default__WeapMortar_C": {
		"@SuperName": "Class",
		"@TemplateName": "Default__TslWeapon_Mortar",
		"AllowedThrowMode": "EAllowedThrowMode::ThrowLow",
		"AnimWeaponType": "EAnimWeaponType::Mortar",
		"BarrelRotateAkAudioEvent": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Weapons_Rotate_Mortar",
			"name": "Weapons_Rotate_Mortar",
			"packagePath": "/Game/WwiseAssets/Weapons/_Common/Equip_and_Unequip/Weapons_Rotate_Mortar.uasset"
		},
		"CastConfig": {
			"CastAnim": "ECastAnim::MortarInstall",
			"CastName": {
				"Key": "K_UXU_04",
				"StrucName": "FText::FTextHistory_StringTableEntry",
				"TableId": "/Game/Item/Usable/ST_Item_Usable_ItemNames.ST_Item_Usable_ItemNames"
			},
			"CastTime": 3,
			"CastWalkSpeedModifier": 0,
			"Stance": "STANCE_Crouch",
			"StrucName": "CastConfig",
			"bForceStance": true,
			"bLockRotation": true,
			"bNeedUnarm": false
		},
		"ClassName": "WeapMortar_C",
		"ExportName": "Default__WeapMortar_C",
		"InstallAreaPSC": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystemComponent",
			"exportName": "Default__WeapMortar_C.InstallAreaPsComponent",
			"name": "InstallAreaPsComponent"
		},
		"LauncherClass": {
			"StrucName": "ObjectProperty",
			"className": "BlueprintGeneratedClass",
			"importName": "Mortar_Projectile_C",
			"name": "Mortar_Projectile_C",
			"packagePath": "/Game/Blueprints/Weapons/Grenade/Mortar_Projectile.uasset"
		},
		"MaxAimErrorAngleDegree": 1,
		"MaxDelta": 100,
		"MaxFloorDiff": 30,
		"Mesh3P": {
			"StrucName": "ObjectProperty",
			"className": "WeaponMeshComponent",
			"exportName": "Default__WeapMortar_C.WeaponMesh3P",
			"name": "WeaponMesh3P"
		},
		"MortarPawnClass": {
			"StrucName": "ObjectProperty",
			"className": "BlueprintGeneratedClass",
			"importName": "MortarPawn_C",
			"name": "MortarPawn_C",
			"packagePath": "/Game/Blueprints/Weapons/MortarPawn.uasset"
		},
		"MuzzleAttachPoint": "Muzzle_Effect_Soket",
		"MuzzleFX": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystem",
			"importName": "P_Mortar_Muzzle",
			"name": "P_Mortar_Muzzle",
			"packagePath": "/Game/Effects/Clets/Particles/Weapons/Mortar/P_Mortar_Muzzle.uasset"
		},
		"RootComponent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapMortar_C.RootScene",
			"name": "RootScene"
		},
		"SpawnFailedReason_Moving": {
			"Key": "K_UXU_00",
			"StrucName": "FText::FTextHistory_StringTableEntry",
			"TableId": "/Game/StringTables/World/ST_MORTAR.ST_MORTAR"
		},
		"ThrowAwayMontage": {
			"StrucName": "ObjectProperty",
			"className": "AnimMontage",
			"importName": "CharacterWeapon_Panzer_ThrowAway",
			"name": "CharacterWeapon_Panzer_ThrowAway",
			"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Panzerfaust/CharacterWeapon_Panzer_ThrowAway.uasset"
		},
		"WeaponAudioData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponAudioData",
			"importName": "WeapMortar_WeaponAudioData",
			"name": "WeapMortar_WeaponAudioData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapMortar_WeaponAudioData.uasset"
		},
		"WeaponConfig": {
			"SocketOffset_Hand": {
				"StrucName": "Vector",
				"value": [
					0,
					-2,
					0
				]
			},
			"StrucName": "WeaponData",
			"ThrownType": "EThrownWeaponType::Thrown_Trap",
			"WeaponClass": "EWeaponClass::Class_Mortar",
			"WeaponEquipDuration": 0,
			"WeaponUnequipDuration": 0,
			"bBlockPeeking": true
		},
		"WeaponGunData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponGunDataAsset",
			"importName": "WeapMortar_WeaponGunData",
			"name": "WeapMortar_WeaponGunData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapMortar_WeaponGunData.uasset"
		},
		"WeaponHiddenStartDelay": 0.55,
		"WeaponIcon": {
			"StrucName": "ObjectProperty",
			"className": "Texture2D",
			"importName": "weapons_mortar",
			"name": "weapons_mortar",
			"packagePath": "/Game/UI/Weapon/weapons_mortar.uasset"
		},
		"WeaponIconRatio": 1.4,
		"WeaponTag": "Mortar",
		"ZeroingSpawnPitchOffsetCurve": {
			"StrucName": "ObjectProperty",
			"className": "CurveFloat",
			"importName": "PanzerFaustZeroingPitchOffsetCurve",
			"name": "PanzerFaustZeroingPitchOffsetCurve",
			"packagePath": "/Game/Blueprints/Weapons/Grenade/Curves/PanzerFaustZeroingPitchOffsetCurve.uasset"
		},
		"bAlwaysUseIronSightZeroing": true
	},
	"InstallAreaPsComponent": {
		"@SuperName": "Class",
		"@TemplateName": "InstallAreaPsComponent",
		"ClassName": "ParticleSystemComponent",
		"ExportName": "Default__WeapMortar_C.InstallAreaPsComponent",
		"InstanceParameters": [
			{
				"Actor": {
					"StrucName": "ObjectProperty"
				},
				"Color": {
					"StrucName": "Color",
					"value": "rgba(1,1,1,1)"
				},
				"Material": {
					"StrucName": "ObjectProperty"
				},
				"Name": "ColorOverLife",
				"ParamType": "PSPT_Color",
				"Scalar": 0,
				"Scalar_Low": 0,
				"StrucName": "ParticleSysParam",
				"Vector": {
					"StrucName": "Vector",
					"value": [
						0,
						0,
						0
					]
				},
				"Vector_Low": {
					"StrucName": "Vector",
					"value": [
						0,
						0,
						0
					]
				}
			}
		],
		"Template": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystem",
			"importName": "P_MortarInstallPS",
			"name": "P_MortarInstallPS",
			"packagePath": "/Game/Effects/Clets/Particles/Weapons/Mortar/P_MortarInstallPS.uasset"
		}
	},
	"RootScene": {
		"@SuperName": "Class",
		"@TemplateName": "RootScene",
		"AttachmentChangedDelegate": "*** Property not implemented MulticastDelegateProperty == -1",
		"ClassName": "SceneComponent",
		"ExportName": "Default__WeapMortar_C.RootScene"
	},
	"SCS_Node_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SCS_Node",
		"ClassName": "SCS_Node",
		"ComponentClass": {
			"StrucName": "ObjectProperty",
			"className": "Class",
			"classPackage": "/Script/CoreUObject",
			"name": "SceneComponent"
		},
		"ComponentTemplate": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "WeapMortar_C.DefaultSceneRoot_GEN_VARIABLE",
			"name": "DefaultSceneRoot_GEN_VARIABLE"
		},
		"ExportName": "WeapMortar_C.SimpleConstructionScript_0.SCS_Node_0",
		"InternalVariableName": "DefaultSceneRoot",
		"VariableGuid": {
			"StrucName": "Guid",
			"value": "guid:98A7F8394AD3CC94749494AB5958641D"
		}
	},
	"SimpleConstructionScript_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SimpleConstructionScript",
		"ClassName": "SimpleConstructionScript",
		"DefaultSceneRootNode": {
			"StrucName": "ObjectProperty",
			"className": "SCS_Node",
			"exportName": "WeapMortar_C.SimpleConstructionScript_0.SCS_Node_0",
			"name": "SCS_Node_0"
		},
		"ExportName": "WeapMortar_C.SimpleConstructionScript_0"
	},
	"WeapMortar_C": {
		"@Remaining": 68,
		"@SuperName": "TslWeapon_Mortar",
		"@TemplateName": "Default__BlueprintGeneratedClass",
		"ClassName": "BlueprintGeneratedClass",
		"ExportName": "WeapMortar_C",
		"SimpleConstructionScript": {
			"StrucName": "ObjectProperty",
			"className": "SimpleConstructionScript",
			"exportName": "WeapMortar_C.SimpleConstructionScript_0",
			"name": "SimpleConstructionScript_0"
		}
	},
	"WeaponMesh3P": {
		"@SuperName": "Class",
		"@TemplateName": "WeaponMesh3P",
		"AnimationData": {
			"AnimToPlay": {
				"StrucName": "ObjectProperty",
				"className": "AnimSequence",
				"importName": "MortarWeapon_Slot",
				"name": "MortarWeapon_Slot",
				"packagePath": "/Game/Weapon/Mortar/Anims/MortarWeapon_Slot.uasset"
			},
			"StrucName": "SingleAnimationPlayData"
		},
		"AnimationMode": "EAnimationMode::AnimationSingleNode",
		"AttachParent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapMortar_C.RootScene",
			"name": "RootScene"
		},
		"ClassName": "WeaponMeshComponent",
		"ExportName": "Default__WeapMortar_C.WeaponMesh3P",
		"SkeletalMesh": {
			"StrucName": "ObjectProperty",
			"className": "SkeletalMesh",
			"importName": "SK_Mortar",
			"name": "SK_Mortar",
			"packagePath": "/Game/Weapon/Mortar/Meshes/SK_Mortar.uasset"
		}
	}
}