{
	"WeapMortar_WeaponAudioData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponAudioData",
		"ClassName": "WeaponAudioData",
		"ExportName": "WeapMortar_WeaponAudioData",
		"WeaponSoundConfig": {
			"AimingFinishSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Aiming_Rifle_Finish",
				"name": "Weapon_Aiming_Rifle_Finish",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Aiming_Rifle_Finish.uasset"
			},
			"AimingStartSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Aiming_Rifle_Start",
				"name": "Weapon_Aiming_Rifle_Start",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Aiming_Rifle_Start.uasset"
			},
			"EquipSoundAk_Primary": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Equip_01_Primary_Large_Mortar",
				"name": "Equip_01_Primary_Large_Mortar",
				"packagePath": "/Game/WwiseAssets/Weapons/Mortar/Equip_01_Primary_Large_Mortar.uasset"
			},
			"FireSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Mortar_Fire",
				"name": "Weapon_Mortar_Fire",
				"packagePath": "/Game/WwiseAssets/Weapons/Mortar/Weapon_Mortar_Fire.uasset"
			},
			"ScopingFinishSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Weapon_Scoping_Rifle_Finish",
				"name": "Weapon_Scoping_Rifle_Finish",
				"packagePath": "/Game/WwiseAssets/Weapons/_Common/Aiming_and_Scoping/Weapon_Scoping_Rifle_Finish.uasset"
			},
			"StrucName": "WeaponSoundConfig",
			"UnequipSoundAk": {
				"StrucName": "ObjectProperty",
				"className": "AkAudioEvent",
				"importName": "Equip_01_Primary_Large_Mortar",
				"name": "Equip_01_Primary_Large_Mortar",
				"packagePath": "/Game/WwiseAssets/Weapons/Mortar/Equip_01_Primary_Large_Mortar.uasset"
			}
		}
	}
}