{
	"WeapMortar_WeaponGunData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponGunDataAsset",
		"ClassName": "WeaponGunDataAsset",
		"ExportName": "WeapMortar_WeaponGunData",
		"WeaponAnimConfig": {
			"DiscardWeaponDuration": 0.25,
			"LobbyAnimClassOverride": "EWeaponClass::Class_Mortar",
			"MagDropAngularVelocity": {
				"StrucName": "Vector",
				"value": [
					0,
					6000,
					0
				]
			},
			"MagDropLinearVelocity": {
				"StrucName": "Vector",
				"value": [
					150,
					0,
					0
				]
			},
			"RecoilKickADS": 0.5,
			"ReloadDurationCharge": 3.5,
			"ReloadDurationTactical": 3.5,
			"StrucName": "WeaponAnimConfig"
		},
		"WeaponDeviationConfig": {
			"DeviationMoveMaxReferenceVelocity": 50,
			"StrucName": "WeaponDeviationConfig"
		},
		"WeaponGunConfig": {
			"AmmoItemID": "Item_Ammo_Mortar_C",
			"AmmoPerClip": 1,
			"DamageCurve": {
				"StrucName": "ObjectProperty",
				"className": "CurveFloat",
				"importName": "PanzerFaustWarheadDamageCurve",
				"name": "PanzerFaustWarheadDamageCurve",
				"packagePath": "/Game/Blueprints/Weapons/Grenade/Curves/PanzerFaustWarheadDamageCurve.uasset"
			},
			"DamageType": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "DmgTypeExplosion_Grenade_C",
				"name": "DmgTypeExplosion_Grenade_C",
				"packagePath": "/Game/Blueprints/Damage_Type/DmgTypeExplosion_Grenade.uasset"
			},
			"ExplosionDamage": 300,
			"ExplosionRadius": 100,
			"ExplosionTemplate": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "ProjGrenade_Explosion_C",
				"name": "ProjGrenade_Explosion_C",
				"packagePath": "/Game/Blueprints/Weapons/Grenade/ProjGrenade_Explosion.uasset"
			},
			"FiringBulletsSpread": 10,
			"HandWeaponOffsetFPP": {
				"StrucName": "Vector",
				"value": [
					3,
					2,
					13
				]
			},
			"ShoulderLength": 10,
			"StrucName": "WeaponGunConfigReplacement",
			"TimeBetweenShots": 1,
			"TracerClass": {
				"StrucName": "ObjectProperty"
			},
			"WeaponLength": 45,
			"bExplodeOnImpact": true
		}
	}
}