{
	"WeapPanzerFaust100M_WeaponGunData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponGunDataAsset",
		"ClassName": "WeaponGunDataAsset",
		"ExportName": "WeapPanzerFaust100M_WeaponGunData",
		"WeaponAnimConfig": {
			"CharacterFire": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Weapon_Panzerfaust_Fire_Montage",
				"name": "Weapon_Panzerfaust_Fire_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Panzerfaust/Weapon_Panzerfaust_Fire_Montage.uasset"
			},
			"CharacterGripBlendspace": {
				"StrucName": "ObjectProperty",
				"className": "BlendSpace1D",
				"importName": "Character_Panzerfaust_Grip",
				"name": "Character_Panzerfaust_Grip",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Panzerfaust/Character_Panzerfaust_Grip.uasset"
			},
			"CharacterLHGripBlendspace": {
				"StrucName": "ObjectProperty",
				"className": "BlendSpace1D",
				"importName": "Character_Panzerfaust_Grip",
				"name": "Character_Panzerfaust_Grip",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Panzerfaust/Character_Panzerfaust_Grip.uasset"
			},
			"CharacterReloadCharge": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_Flaregun_Reload_Montage",
				"name": "CharacterWeapon_Flaregun_Reload_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Flaregun/CharacterWeapon_Flaregun_Reload_Montage.uasset"
			},
			"CharacterReloadTactical": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_Flaregun_Reload_Montage",
				"name": "CharacterWeapon_Flaregun_Reload_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/Flaregun/CharacterWeapon_Flaregun_Reload_Montage.uasset"
			},
			"DiscardWeaponDuration": 0.25,
			"MagDropAngularVelocity": {
				"StrucName": "Vector",
				"value": [
					0,
					6000,
					0
				]
			},
			"MagDropLinearVelocity": {
				"StrucName": "Vector",
				"value": [
					150,
					0,
					0
				]
			},
			"RecoilKickADS": 0.5,
			"ReloadDurationCharge": 3.5,
			"ReloadDurationTactical": 3.5,
			"StrucName": "WeaponAnimConfig",
			"WeaponInspectMontage": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Launcher_Combat_FPP_Inspect_Montage",
				"name": "Launcher_Combat_FPP_Inspect_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/Rifle/Idling/Launcher_Combat_FPP_Inspect_Montage.uasset"
			}
		},
		"WeaponGunConfig": {
			"AmmoItemID": "Item_Ammo_PanzerFaust100_C",
			"AmmoPerClip": 1,
			"DamageCurve": {
				"StrucName": "ObjectProperty",
				"className": "CurveFloat",
				"importName": "PanzerFaustWarheadDamageCurve",
				"name": "PanzerFaustWarheadDamageCurve",
				"packagePath": "/Game/Blueprints/Weapons/Grenade/Curves/PanzerFaustWarheadDamageCurve.uasset"
			},
			"DamageType": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "DmgTypeExplosion_Grenade_C",
				"name": "DmgTypeExplosion_Grenade_C",
				"packagePath": "/Game/Blueprints/Damage_Type/DmgTypeExplosion_Grenade.uasset"
			},
			"ExplosionDamage": 250,
			"ExplosionRadius": 100,
			"ExplosionTemplate": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "ProjGrenade_Explosion_C",
				"name": "ProjGrenade_Explosion_C",
				"packagePath": "/Game/Blueprints/Weapons/Grenade/ProjGrenade_Explosion.uasset"
			},
			"HandWeaponOffsetFPP": {
				"StrucName": "Vector",
				"value": [
					3,
					2,
					13
				]
			},
			"NoAnimReloadDuration": 2,
			"ShoulderLength": 10,
			"StrucName": "WeaponGunConfigReplacement",
			"TracerClass": {
				"StrucName": "ObjectProperty"
			},
			"WeaponLength": 45,
			"bAmmoAttachedToWeapon": true,
			"bExplodeOnImpact": true
		}
	}
}