{
	"DefaultSceneRoot_GEN_VARIABLE": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SceneComponent",
		"ClassName": "SceneComponent",
		"ExportName": "WeapSpotterScope_C.DefaultSceneRoot_GEN_VARIABLE"
	},
	"Default__WeapSpotterScope_C": {
		"@SuperName": "Class",
		"@TemplateName": "Default__TslWeapon_SpotterScope",
		"AnimWeaponType": "EAnimWeaponType::Throwable",
		"AttachmentAniRateCalculateType": "EAttachmentCalculateType::Multiply",
		"AttachmentPositionData": [
			{
				"AttachmentPoint": "Upper_Default",
				"AttachmentPointByTag": [
					{
						"AttachmentPoint": "Upper_Default",
						"AttachmentTag": "UpperDefault",
						"StrucName": "WeaponAttachmentTagPositionData"
					}
				],
				"AttachmentSlotID": "EWeaponAttachmentSlotID::UpperRail",
				"StrucName": "WeaponAttachmentPositionData"
			}
		],
		"ClassName": "WeapSpotterScope_C",
		"CollisionChannels": [
			81,
			0,
			0,
			0,
			0,
			0
		],
		"DefaultAttachedItemAssets": [
			{
				"AttachmentMeshAsset": "AssetObject==",
				"AttachmentMeshName": "UpperDefault",
				"AttachmentSlotID": "EWeaponAttachmentSlotID::UpperRail",
				"AttachmentTag": "UpperDefault",
				"AttachmentTemplate": {
					"StrucName": "ObjectProperty",
					"className": "Class",
					"classPackage": "/Script/CoreUObject",
					"name": "AsyncStaticMeshComponent"
				},
				"StrucName": "WeaponAttachmentAssetData"
			}
		],
		"EquipAnimData": {
			"EAccessorySlot::Slot_Belt": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "SpotterScope_Combat_Stand_SecondarySlot_Montage",
					"name": "SpotterScope_Combat_Stand_SecondarySlot_Montage",
					"packagePath": "/Game/Animations/PUBG/SoftRoles/SpotterScope/SpotterScope_Combat_Stand_SecondarySlot_Montage.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			},
			"EAccessorySlot::Slot_Primary": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "SpotterScope_Combat_Stand_SecondarySlot_Montage",
					"name": "SpotterScope_Combat_Stand_SecondarySlot_Montage",
					"packagePath": "/Game/Animations/PUBG/SoftRoles/SpotterScope/SpotterScope_Combat_Stand_SecondarySlot_Montage.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			},
			"EAccessorySlot::Slot_Secondary": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "SpotterScope_Combat_Stand_SecondarySlot_Montage",
					"name": "SpotterScope_Combat_Stand_SecondarySlot_Montage",
					"packagePath": "/Game/Animations/PUBG/SoftRoles/SpotterScope/SpotterScope_Combat_Stand_SecondarySlot_Montage.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			}
		},
		"ExportName": "Default__WeapSpotterScope_C",
		"HipDuration": 0.2,
		"MagnificationFOV": 19,
		"MagnificationFOVMaxIncrement": 0,
		"Mesh3P": {
			"StrucName": "ObjectProperty",
			"className": "WeaponMeshComponent",
			"exportName": "Default__WeapSpotterScope_C.WeaponMesh3P",
			"name": "WeaponMesh3P"
		},
		"MuzzleAttachPoint": "MuzzleLocation",
		"NormalScopeMaterial": {
			"StrucName": "ObjectProperty",
			"className": "MaterialInstanceConstant",
			"importName": "M_Glass_Outer_6X",
			"name": "M_Glass_Outer_6X",
			"packagePath": "/Game/Weapon/Accessories/Scope6x/Materials/M_Glass_Outer_6X.uasset"
		},
		"OverrideAccessorySlot": "EAccessorySlot::Slot_Belt",
		"RaiseToFaceMontage": {
			"StrucName": "ObjectProperty",
			"className": "AnimMontage",
			"importName": "SpotterScope_Combat_ADS_Montage",
			"name": "SpotterScope_Combat_ADS_Montage",
			"packagePath": "/Game/Animations/PUBG/SoftRoles/SpotterScope/SpotterScope_Combat_ADS_Montage.uasset"
		},
		"RootComponent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapSpotterScope_C.RootScene",
			"name": "RootScene"
		},
		"ScanningForEnemiesWarmupSound": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Weapon_FireMode_SpotterScope_Scan",
			"name": "Weapon_FireMode_SpotterScope_Scan",
			"packagePath": "/Game/WwiseAssets/Weapons/_Common/FireMode/Weapon_FireMode_SpotterScope/Weapon_FireMode_SpotterScope_Scan.uasset"
		},
		"ScanningInterruptedSound": {
			"StrucName": "ObjectProperty",
			"className": "AkAudioEvent",
			"importName": "Weapon_FireMode_SpotterScope_Scan_Stop",
			"name": "Weapon_FireMode_SpotterScope_Scan_Stop",
			"packagePath": "/Game/WwiseAssets/Weapons/_Common/FireMode/Weapon_FireMode_SpotterScope/Weapon_FireMode_SpotterScope_Scan_Stop.uasset"
		},
		"ScopingAttachPointOverride": "None",
		"ScopingFocusPoint": "root",
		"SpotterScopeWidgetClass": {
			"StrucName": "ObjectProperty",
			"className": "WidgetBlueprintGeneratedClass",
			"importName": "TslWeapon_SpotterScopeWidgetBP_C",
			"name": "TslWeapon_SpotterScopeWidgetBP_C",
			"packagePath": "/Game/Blueprints/UI/SpotterScope/TslWeapon_SpotterScopeWidgetBP.uasset"
		},
		"SpottingMaxRange": 60000,
		"WeaponAudioData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponAudioData",
			"importName": "WeapSpotterScope_WeaponAudioData",
			"name": "WeapSpotterScope_WeaponAudioData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapSpotterScope_WeaponAudioData.uasset"
		},
		"WeaponConfig": {
			"AnimationKick": 0,
			"IronSightZeroingDistances": [
				50
			],
			"SocketRotationOffset_Hand": {
				"StrucName": "Rotator",
				"value": [
					141.747162,
					0,
					0
				]
			},
			"StrucName": "WeaponData",
			"SwayModifier_Crouch": 0,
			"SwayModifier_Movement": 0,
			"SwayModifier_Pitch": 0,
			"SwayModifier_Prone": 0,
			"SwayModifier_Stand": 0,
			"SwayModifier_YawOffset": 0,
			"TargetingFOV": 15,
			"ThrownType": "EThrownWeaponType::Thrown_SpotterScope",
			"WeaponEquipDuration": 0.25,
			"WeaponUnequipDuration": 0.4,
			"bApplyRotationOffset": true,
			"bHasInfiniteAmmo": true,
			"bUseDynamicReverbAK": false
		},
		"WeaponGunData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponGunDataAsset",
			"importName": "WeapSpotterScope_WeaponGunData",
			"name": "WeapSpotterScope_WeaponGunData",
			"packagePath": "/Game/Item/Spotter_Scope/WeapSpotterScope_WeaponGunData.uasset"
		},
		"WeaponGunPostprocessSettings": {
			"DepthBlurBlackPoint": 1,
			"DepthBlurPower": 1,
			"DepthBlurWhitePoint": 50,
			"NearClipStaticOffset": 2,
			"ParallaxMovementScale": 4.5,
			"ParallaxRadiusScale": 1.3,
			"ReticleAngularSize": 2.5,
			"ReticleSettings": {
				"StrucName": "ObjectProperty",
				"className": "ReticleSettings",
				"importName": "Spotter_Scope",
				"name": "Spotter_Scope",
				"packagePath": "/Game/Weapon/Accessories/ReticleSettings/Spotter_Scope.uasset"
			},
			"ReticleTexture": {
				"StrucName": "ObjectProperty",
				"className": "Texture2D",
				"importName": "Spotter_Scope_Reticle_Postprocess",
				"name": "Spotter_Scope_Reticle_Postprocess",
				"packagePath": "/Game/Item/Spotter_Scope/Textures/Spotter_Scope_Reticle_Postprocess.uasset"
			},
			"ScopeLensCA": 0.1,
			"ScopeLensDistortion": -0.01,
			"ScopeLensTint": {
				"StrucName": "LinearColor",
				"value": [
					0.9,
					0.9,
					1,
					1
				]
			},
			"ScopeOuterBrightness": 1.05,
			"StrucName": "WeaponPPSettings"
		},
		"WeaponIcon": {
			"StrucName": "ObjectProperty",
			"className": "Texture2D",
			"importName": "weapons_spotter_scope",
			"name": "weapons_spotter_scope",
			"packagePath": "/Game/UI/Weapon/weapons_spotter_scope.uasset"
		},
		"WeaponIconRatio": 1.2,
		"WeaponTag": "SpotterScope",
		"bAllowPingsWhileTargeting": false
	},
	"RootScene": {
		"@SuperName": "Class",
		"@TemplateName": "RootScene",
		"AttachmentChangedDelegate": "*** Property not implemented MulticastDelegateProperty == -1",
		"ClassName": "SceneComponent",
		"ExportName": "Default__WeapSpotterScope_C.RootScene"
	},
	"SCS_Node_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SCS_Node",
		"ClassName": "SCS_Node",
		"ComponentClass": {
			"StrucName": "ObjectProperty",
			"className": "Class",
			"classPackage": "/Script/CoreUObject",
			"name": "SceneComponent"
		},
		"ComponentTemplate": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "WeapSpotterScope_C.DefaultSceneRoot_GEN_VARIABLE",
			"name": "DefaultSceneRoot_GEN_VARIABLE"
		},
		"ExportName": "WeapSpotterScope_C.SimpleConstructionScript_0.SCS_Node_0",
		"InternalVariableName": "DefaultSceneRoot",
		"VariableGuid": {
			"StrucName": "Guid",
			"value": "guid:F3C943334409925AE30ECC9881C500DB"
		}
	},
	"SimpleConstructionScript_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SimpleConstructionScript",
		"ClassName": "SimpleConstructionScript",
		"DefaultSceneRootNode": {
			"StrucName": "ObjectProperty",
			"className": "SCS_Node",
			"exportName": "WeapSpotterScope_C.SimpleConstructionScript_0.SCS_Node_0",
			"name": "SCS_Node_0"
		},
		"ExportName": "WeapSpotterScope_C.SimpleConstructionScript_0"
	},
	"WeapSpotterScope_C": {
		"@Remaining": 68,
		"@SuperName": "TslWeapon_SpotterScope",
		"@TemplateName": "Default__BlueprintGeneratedClass",
		"ClassName": "BlueprintGeneratedClass",
		"ExportName": "WeapSpotterScope_C",
		"SimpleConstructionScript": {
			"StrucName": "ObjectProperty",
			"className": "SimpleConstructionScript",
			"exportName": "WeapSpotterScope_C.SimpleConstructionScript_0",
			"name": "SimpleConstructionScript_0"
		}
	},
	"WeaponMesh3P": {
		"@SuperName": "Class",
		"@TemplateName": "WeaponMesh3P",
		"AnimClass": {
			"StrucName": "ObjectProperty",
			"className": "AnimBlueprintGeneratedClass",
			"importName": "ABP_Spotter_Scope_C",
			"name": "ABP_Spotter_Scope_C",
			"packagePath": "/Game/Animations/PUBG/SoftRoles/SpotterScope/ABP_Spotter_Scope.uasset"
		},
		"AttachParent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapSpotterScope_C.RootScene",
			"name": "RootScene"
		},
		"BodyInstance": {
			"CollisionProfileName": "Custom",
			"StrucName": "BodyInstance"
		},
		"ClassName": "WeaponMeshComponent",
		"DecalChannel": "EDecalChannel::Channel1",
		"ExportName": "Default__WeapSpotterScope_C.WeaponMesh3P",
		"OverrideMaterials": [
			{
				"StrucName": "ObjectProperty",
				"className": "Material",
				"importName": "M_Spotter_Scope_Main",
				"name": "M_Spotter_Scope_Main",
				"packagePath": "/Game/Item/Spotter_Scope/Materials/M_Spotter_Scope_Main.uasset"
			}
		],
		"SkeletalMesh": {
			"StrucName": "ObjectProperty",
			"className": "SkeletalMesh",
			"importName": "SK_Spotter_Scope",
			"name": "SK_Spotter_Scope",
			"packagePath": "/Game/Item/Spotter_Scope/Meshes/SK_Spotter_Scope.uasset"
		}
	}
}