{
	"WeapTurret_KillTruck_WeaponGunData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponGunDataAsset",
		"ClassName": "WeaponGunDataAsset",
		"ConsoleWeaponRecoilData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponGunRecoilData",
			"importName": "WeapTurret_KillTruck_RecoilDataConsole",
			"name": "WeapTurret_KillTruck_RecoilDataConsole",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapTurret_KillTruck_RecoilDataConsole.uasset"
		},
		"ExportName": "WeapTurret_KillTruck_WeaponGunData",
		"WeaponAnimConfig": {
			"CharacterGripBlendspace": {
				"StrucName": "ObjectProperty",
				"className": "BlendSpace1D",
				"importName": "Weapon_M249_Grip",
				"name": "Weapon_M249_Grip",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/M249/Weapon_M249_Grip.uasset"
			},
			"CharacterReloadCharge": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_M249_Reload_Charge_Montage",
				"name": "CharacterWeapon_M249_Reload_Charge_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/M249/CharacterWeapon_M249_Reload_Charge_Montage.uasset"
			},
			"CharacterReloadTactical": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_M249_Reload_Montage",
				"name": "CharacterWeapon_M249_Reload_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/M249/CharacterWeapon_M249_Reload_Montage.uasset"
			},
			"RecoilKickADS": 0.7,
			"RecoilKick_MovementMaxMultiplier": 1.3,
			"ReloadDurationCharge": 8.2,
			"ReloadDurationMagOut": 0.4,
			"ReloadDurationTactical": 7.1,
			"ShotCameraShake": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_LMG_SAW_C",
				"name": "CS_WeapGun_LMG_SAW_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_LMG_SAW.uasset"
			},
			"ShotCameraShakeADS": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_LMG_SAW_ADS_C",
				"name": "CS_WeapGun_LMG_SAW_ADS_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_LMG_SAW_ADS.uasset"
			},
			"ShotCameraShakeIronsight": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_LMG_SAW_Ironsight_C",
				"name": "CS_WeapGun_LMG_SAW_Ironsight_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_LMG_SAW_Ironsight.uasset"
			},
			"StrucName": "WeaponAnimConfig",
			"WeaponInspectMontage": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Rifle_Combat_FPP_Inspect_Montage",
				"name": "Rifle_Combat_FPP_Inspect_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/Rifle/Idling/Rifle_Combat_FPP_Inspect_Montage.uasset"
			}
		},
		"WeaponDeviationConfig": {
			"DeviationBase": 3.1,
			"DeviationBaseAim": 1.1,
			"DeviationMax": 10,
			"DeviationMaxMove": 3.2,
			"DeviationMoveMaxReferenceVelocity": 300,
			"DeviationRecoilGain": 1.3,
			"DeviationRecoilGainADS": 0.02,
			"DeviationRecoilGainAim": 0.8,
			"MOA": 3,
			"StrucName": "WeaponDeviationConfig"
		},
		"WeaponGunConfig": {
			"AmmoItemID": "Item_Ammo_556mm_C",
			"AmmoPerClip": 100,
			"BurstShots": 1,
			"FiringBulletsSpread": 1,
			"FiringModes": [
				"EFiringMode::FullAuto"
			],
			"HandWeaponOffset": {
				"StrucName": "Vector",
				"value": [
					3,
					0,
					-3
				]
			},
			"HandWeaponOffsetFPP": {
				"StrucName": "Vector",
				"value": [
					3,
					-0.5,
					2
				]
			},
			"NoAnimReloadDuration": 3.5,
			"ShoulderLength": 22,
			"StrucName": "WeaponGunConfigReplacement",
			"TimeBetweenShots": 0.15,
			"TracerClass": {
				"StrucName": "ObjectProperty",
				"className": "ParticleSystem",
				"importName": "P_Tracer_SKS",
				"name": "P_Tracer_SKS",
				"packagePath": "/Game/Export_Marek/Tracer/P_Tracer_SKS.uasset"
			},
			"WeaponLength": 45
		}
	}
}