{
	"DefaultSceneRoot_GEN_VARIABLE": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SceneComponent",
		"ClassName": "SceneComponent",
		"ExportName": "WeapVSS_C.DefaultSceneRoot_GEN_VARIABLE"
	},
	"Default__WeapVSS_C": {
		"@SuperName": "Class",
		"@TemplateName": "Default__DefaultRifleSetting_C",
		"AttachmentAniRateCalculateType": "EAttachmentCalculateType::Multiply",
		"AttachmentPositionData": [
			{
				"AttachmentPoint": "UpperDefault",
				"AttachmentPointByTag": [
					{
						"AttachmentPoint": "UpperDefault",
						"AttachmentTag": "UpperDefault",
						"StrucName": "WeaponAttachmentTagPositionData"
					}
				],
				"AttachmentSlotID": "EWeaponAttachmentSlotID::UpperRail",
				"StrucName": "WeaponAttachmentPositionData"
			},
			{
				"AttachmentPoint": "Magazine_Default",
				"AttachmentPointByTag": [
					{
						"AttachmentPoint": "Magazine_Default",
						"AttachmentTag": "MagazineSniperRifle",
						"StrucName": "WeaponAttachmentTagPositionData"
					}
				],
				"AttachmentSlotID": "EWeaponAttachmentSlotID::Magazine",
				"StrucName": "WeaponAttachmentPositionData"
			},
			{
				"AttachmentPoint": "StockSniperRifle",
				"AttachmentPointByTag": [
					{
						"AttachmentPoint": "Stock_Default",
						"AttachmentTag": "StockSniperRifle",
						"StrucName": "WeaponAttachmentTagPositionData"
					}
				],
				"AttachmentSlotID": "EWeaponAttachmentSlotID::Stock",
				"StrucName": "WeaponAttachmentPositionData"
			},
			{
				"AttachmentPoint": "Upper_Angled",
				"AttachmentPointByTag": [
					{
						"AttachmentPoint": "Upper_Angled",
						"AttachmentTag": "RMR",
						"StrucName": "WeaponAttachmentTagPositionData"
					}
				],
				"AttachmentSlotID": "EWeaponAttachmentSlotID::Angled",
				"StrucName": "WeaponAttachmentPositionData"
			}
		],
		"ClassName": "WeapVSS_C",
		"DefaultAttachedItemAssets": [
			{
				"AttachmentMeshAsset": "AssetObject==/Game/Weapon/Rifles/Vss/Mesh/Vss_01_Mag.Vss_01_Mag",
				"AttachmentMeshName": "MagazineDefault",
				"AttachmentSlotID": "EWeaponAttachmentSlotID::Magazine",
				"AttachmentTag": "MagazineDefault",
				"AttachmentTemplate": {
					"StrucName": "ObjectProperty",
					"className": "Class",
					"classPackage": "/Script/CoreUObject",
					"name": "AsyncStaticMeshComponent"
				},
				"StrucName": "WeaponAttachmentAssetData"
			},
			{
				"AttachmentMeshAsset": "AssetObject==/Game/Weapon/Rifles/Vss/Mesh/Vss_Sight_Setting.Vss_Sight_Setting",
				"AttachmentMeshName": "UpperDefault",
				"AttachmentSlotID": "EWeaponAttachmentSlotID::UpperRail",
				"AttachmentTag": "UpperDefault",
				"AttachmentTemplate": {
					"StrucName": "ObjectProperty",
					"className": "Class",
					"classPackage": "/Script/CoreUObject",
					"name": "AsyncStaticMeshComponent"
				},
				"StrucName": "WeaponAttachmentAssetData"
			}
		],
		"EquipAnimData": {
			"EAccessorySlot::Slot_Primary": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "Rifle_Combat_Stand_PrimarySlot_Montage_RD",
					"name": "Rifle_Combat_Stand_PrimarySlot_Montage_RD",
					"packagePath": "/Game/Animations/Battlegrounds/Anims/Equip/Redux/Rifle_Combat_Stand_PrimarySlot_Montage_RD.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			},
			"EAccessorySlot::Slot_Secondary": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "Rifle_Combat_Stand_SecondarySlot_Montage_RD",
					"name": "Rifle_Combat_Stand_SecondarySlot_Montage_RD",
					"packagePath": "/Game/Animations/Battlegrounds/Anims/Equip/Redux/Rifle_Combat_Stand_SecondarySlot_Montage_RD.uasset"
				},
				"PlayRate": 1.5,
				"StrucName": "None"
			},
			"EAccessorySlot::Slot_SideArm": {
				"Montage": {
					"StrucName": "ObjectProperty",
					"className": "AnimMontage",
					"importName": "Rifle_Combat_Stand_PistolSlot_Montage_RD",
					"name": "Rifle_Combat_Stand_PistolSlot_Montage_RD",
					"packagePath": "/Game/Animations/Battlegrounds/Anims/Equip/Redux/Rifle_Combat_Stand_PistolSlot_Montage_RD.uasset"
				},
				"PlayRate": 1,
				"StrucName": "None"
			}
		},
		"ExportName": "Default__WeapVSS_C",
		"Mesh3P": {
			"StrucName": "ObjectProperty",
			"className": "WeaponMeshComponent",
			"exportName": "Default__WeapVSS_C.WeaponMesh3P",
			"name": "WeaponMesh3P"
		},
		"MuzzleFX": {
			"StrucName": "ObjectProperty",
			"className": "ParticleSystem",
			"importName": "P_Muzzle_VSS",
			"name": "P_Muzzle_VSS",
			"packagePath": "/Game/Assets/Effects/ParticleSystem/Muzzle/DMR/P_Muzzle_VSS.uasset"
		},
		"ReticlePostprocessData": {
			"StrucName": "ObjectProperty",
			"className": "ReticlePostprocessData",
			"importName": "Sight_VSS_PostprocessData",
			"name": "Sight_VSS_PostprocessData",
			"packagePath": "/Game/Item/Attachment/AttachmentDataAssets/Sight_VSS_PostprocessData.uasset"
		},
		"RootComponent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapVSS_C.RootScene",
			"name": "RootScene"
		},
		"TrailFX": {
			"StrucName": "ObjectProperty"
		},
		"WeaponAudioData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponAudioData",
			"importName": "WeapVSS_WeaponAudioData",
			"name": "WeapVSS_WeaponAudioData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapVSS_WeaponAudioData.uasset"
		},
		"WeaponConfig": {
			"HoldBreathFOV": 20,
			"IronSightZeroingDistances": [
				100,
				125,
				150,
				175,
				200
			],
			"PhysicalBodyHitImpactPower": 20000,
			"RecoilMontage": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Rifle_Recoil_9_VSS_Montage",
				"name": "Rifle_Recoil_9_VSS_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/Rifle/Recoil/Rifle_Recoil_9_VSS_Montage.uasset"
			},
			"ScopeTypeFOVOverridesMap": "*** TODO: This property skipped",
			"StrucName": "WeaponData",
			"TargetingFOV": 20,
			"WeaponClass": "EWeaponClass::Class_DMR",
			"WeaponEquipDuration": 0.2,
			"WeaponReadyDuration": 0.4,
			"WeaponSensitivityOverride": "Scope4X",
			"WeaponUnequipDuration": 0.4
		},
		"WeaponGunData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponGunDataAsset",
			"importName": "WeapVSS_WeaponGunData",
			"name": "WeapVSS_WeaponGunData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapVSS_WeaponGunData.uasset"
		},
		"WeaponGunPostprocessSettings": {
			"BlurLevel": 0.8,
			"DepthBlurBlackPoint": 1,
			"DepthBlurPower": 1,
			"DepthBlurWhitePoint": 50,
			"NearClipStaticOffset": 2,
			"ParallaxMovementScale": 4.5,
			"ParallaxRadiusScale": 1.3,
			"RelativeOffsetMap": {
				"StrucName": "Vector2D",
				"value": [
					0,
					8
				]
			},
			"ReticleAngularSize": 3.7,
			"ReticleSettings": {
				"StrucName": "ObjectProperty",
				"className": "ReticleSettings",
				"importName": "VSS",
				"name": "VSS",
				"packagePath": "/Game/Weapon/Accessories/ReticleSettings/VSS.uasset"
			},
			"ReticleTexture": {
				"StrucName": "ObjectProperty",
				"className": "Texture2D",
				"importName": "Vss_Reticle",
				"name": "Vss_Reticle",
				"packagePath": "/Game/Weapon/Rifles/Vss/Materials/Vss_Reticle.uasset"
			},
			"ScopeLensCA": 0.1,
			"ScopeLensDistortion": -0.045,
			"ScopeLensTint": {
				"StrucName": "LinearColor",
				"value": [
					0.9,
					0.9,
					1,
					1
				]
			},
			"ScopeOuterBrightness": 1.05,
			"ScopeRadiusFar": 2.85,
			"ScopeRadiusNear": 1.75,
			"StrucName": "WeaponPPSettings"
		},
		"WeaponIcon": {
			"StrucName": "ObjectProperty",
			"className": "Texture2D",
			"importName": "weapons_gun_vss",
			"name": "weapons_gun_vss",
			"packagePath": "/Game/UI/Weapon/weapons_gun_vss.uasset"
		},
		"WeaponIconRatio": 3.2,
		"WeaponTag": "VSS",
		"WeaponTrajectoryData": {
			"StrucName": "ObjectProperty",
			"className": "WeaponTrajectoryData",
			"importName": "WeapVSS_WeaponTrajectoryData",
			"name": "WeapVSS_WeaponTrajectoryData",
			"packagePath": "/Game/Blueprints/Weapons/DataAssets/WeapVSS_WeaponTrajectoryData.uasset"
		}
	},
	"RootScene": {
		"@SuperName": "Class",
		"@TemplateName": "RootScene",
		"AttachmentChangedDelegate": "*** Property not implemented MulticastDelegateProperty == -1",
		"ClassName": "SceneComponent",
		"ExportName": "Default__WeapVSS_C.RootScene"
	},
	"SCS_Node_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SCS_Node",
		"ClassName": "SCS_Node",
		"ComponentClass": {
			"StrucName": "ObjectProperty",
			"className": "Class",
			"classPackage": "/Script/CoreUObject",
			"name": "SceneComponent"
		},
		"ComponentTemplate": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "WeapVSS_C.DefaultSceneRoot_GEN_VARIABLE",
			"name": "DefaultSceneRoot_GEN_VARIABLE"
		},
		"ExportName": "WeapVSS_C.SimpleConstructionScript_0.SCS_Node_0",
		"InternalVariableName": "DefaultSceneRoot",
		"VariableGuid": {
			"StrucName": "Guid",
			"value": "guid:4B1B0ABE483B9FB5B48D1D92B9412BF2"
		}
	},
	"SCS_Node_1": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SCS_Node",
		"AttachToName": "BarrelMount",
		"ClassName": "SCS_Node",
		"ComponentClass": {
			"StrucName": "ObjectProperty",
			"className": "Class",
			"classPackage": "/Script/CoreUObject",
			"name": "StaticMeshComponent"
		},
		"ComponentTemplate": {
			"StrucName": "ObjectProperty",
			"className": "StaticMeshComponent",
			"exportName": "WeapVSS_C.SM_BarrelMount_VSS_03_GEN_VARIABLE",
			"name": "SM_BarrelMount_VSS_03_GEN_VARIABLE"
		},
		"ExportName": "WeapVSS_C.SimpleConstructionScript_0.SCS_Node_1",
		"InternalVariableName": "SM_BarrelMount_VSS_03",
		"ParentComponentOrVariableName": "WeaponMesh3P",
		"VariableGuid": {
			"StrucName": "Guid",
			"value": "guid:A8B93ADF4CF55CA0959B25B0CE1F1C9E"
		},
		"bIsParentComponentNative": true
	},
	"SM_BarrelMount_VSS_03": {
		"@Remaining": 28,
		"@SuperName": "Class",
		"@TemplateName": "Default__ObjectProperty",
		"ClassName": "ObjectProperty",
		"ExportName": "WeapVSS_C.SM_BarrelMount_VSS_03"
	},
	"SM_BarrelMount_VSS_03_GEN_VARIABLE": {
		"@Remaining": 4,
		"@SuperName": "Class",
		"@TemplateName": "Default__StaticMeshComponent",
		"ClassName": "StaticMeshComponent",
		"ExportName": "WeapVSS_C.SM_BarrelMount_VSS_03_GEN_VARIABLE",
		"StaticMesh": {
			"StrucName": "ObjectProperty",
			"className": "StaticMesh",
			"importName": "SM_BarrelMount_VSS_02",
			"name": "SM_BarrelMount_VSS_02",
			"packagePath": "/Game/Weapon/Accessories/BarrelMount/SM_BarrelMount_VSS_02.uasset"
		},
		"bDecalChannelValid": true,
		"bReceivesDecals": false
	},
	"SimpleConstructionScript_0": {
		"@SuperName": "Class",
		"@TemplateName": "Default__SimpleConstructionScript",
		"AllNodes": [
			{
				"StrucName": "ObjectProperty",
				"className": "SCS_Node",
				"exportName": "WeapVSS_C.SimpleConstructionScript_0.SCS_Node_1",
				"name": "SCS_Node_1"
			}
		],
		"ClassName": "SimpleConstructionScript",
		"DefaultSceneRootNode": {
			"StrucName": "ObjectProperty",
			"className": "SCS_Node",
			"exportName": "WeapVSS_C.SimpleConstructionScript_0.SCS_Node_0",
			"name": "SCS_Node_0"
		},
		"ExportName": "WeapVSS_C.SimpleConstructionScript_0",
		"RootNodes": [
			{
				"StrucName": "ObjectProperty",
				"className": "SCS_Node",
				"exportName": "WeapVSS_C.SimpleConstructionScript_0.SCS_Node_1",
				"name": "SCS_Node_1"
			}
		]
	},
	"UserConstructionScript": {
		"@Remaining": 41,
		"@SuperName": "UserConstructionScript",
		"@TemplateName": "Default__Function",
		"ClassName": "Function",
		"ExportName": "WeapVSS_C.UserConstructionScript"
	},
	"WeapVSS_C": {
		"@Remaining": 80,
		"@SuperName": "DefaultRifleSetting_C",
		"@TemplateName": "Default__BlueprintGeneratedClass",
		"ClassName": "BlueprintGeneratedClass",
		"ExportName": "WeapVSS_C",
		"SimpleConstructionScript": {
			"StrucName": "ObjectProperty",
			"className": "SimpleConstructionScript",
			"exportName": "WeapVSS_C.SimpleConstructionScript_0",
			"name": "SimpleConstructionScript_0"
		}
	},
	"WeaponMesh3P": {
		"@SuperName": "Class",
		"@TemplateName": "WeaponMesh3P",
		"AnimClass": {
			"StrucName": "ObjectProperty",
			"className": "AnimBlueprintGeneratedClass",
			"importName": "ABP_VSS_RD_C",
			"name": "ABP_VSS_RD_C",
			"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/VSS/Redux/Weapon_RD/ABP_VSS_RD.uasset"
		},
		"AttachParent": {
			"StrucName": "ObjectProperty",
			"className": "SceneComponent",
			"exportName": "Default__WeapVSS_C.RootScene",
			"name": "RootScene"
		},
		"BodyInstance": {
			"MassInKgOverride": 14.3185482,
			"StrucName": "BodyInstance"
		},
		"ClassName": "WeaponMeshComponent",
		"ExportName": "Default__WeapVSS_C.WeaponMesh3P",
		"SkeletalMesh": {
			"StrucName": "ObjectProperty",
			"className": "SkeletalMesh",
			"importName": "Vss_Setting",
			"name": "Vss_Setting",
			"packagePath": "/Game/Weapon/Rifles/Vss/Mesh/Vss_setting.uasset"
		}
	}
}