{
	"Weap_P90_WeaponGunData": {
		"@SuperName": "Class",
		"@TemplateName": "Default__WeaponGunDataAsset",
		"ClassName": "WeaponGunDataAsset",
		"ExportName": "Weap_P90_WeaponGunData",
		"WeaponAnimConfig": {
			"CharacterFireSelector": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_P90_Firemode_Montage_RD",
				"name": "CharacterWeapon_P90_Firemode_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/P90/Redux/CharacterWeapon_P90_Firemode_Montage_RD.uasset"
			},
			"CharacterGripBlendspace": {
				"StrucName": "ObjectProperty",
				"className": "BlendSpace1D",
				"importName": "Weapon_P90_Grip_RD",
				"name": "Weapon_P90_Grip_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/P90/Redux/Weapon_P90_Grip_RD.uasset"
			},
			"CharacterReloadCharge": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_P90_Reload_Charge_Montage_RD",
				"name": "CharacterWeapon_P90_Reload_Charge_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/P90/Redux/CharacterWeapon_P90_Reload_Charge_Montage_RD.uasset"
			},
			"CharacterReloadTactical": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "CharacterWeapon_P90_Reload_Montage_RD",
				"name": "CharacterWeapon_P90_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/P90/Redux/CharacterWeapon_P90_Reload_Montage_RD.uasset"
			},
			"MagDropAngularVelocity": {
				"StrucName": "Vector",
				"value": [
					0,
					0,
					-500
				]
			},
			"MagDropLinearVelocity": {
				"StrucName": "Vector",
				"value": [
					100,
					50,
					-100
				]
			},
			"RecoilKickADS": 0.82,
			"RecoilKick_MovementMaxMultiplier": 1.1,
			"RecoilKick_MovementSpeedMax": 225,
			"ReloadDurationCharge": 3.8,
			"ReloadDurationMagOut": 0.4,
			"ReloadDurationTactical": 2.6,
			"ShotCameraShake": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_SMG_P90_C",
				"name": "CS_WeapGun_SMG_P90_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_SMG_P90.uasset"
			},
			"ShotCameraShakeADS": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_SMG_P90_ADS_C",
				"name": "CS_WeapGun_SMG_P90_ADS_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_SMG_P90_ADS.uasset"
			},
			"ShotCameraShakeHolo": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_SMG_P90_ADS_C",
				"name": "CS_WeapGun_SMG_P90_ADS_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_SMG_P90_ADS.uasset"
			},
			"ShotCameraShakeIronsight": {
				"StrucName": "ObjectProperty",
				"className": "BlueprintGeneratedClass",
				"importName": "CS_WeapGun_SMG_P90_ADS_C",
				"name": "CS_WeapGun_SMG_P90_ADS_C",
				"packagePath": "/Game/Blueprints/Weapons/WeaponConfig/CS_WeapGun_SMG_P90_ADS.uasset"
			},
			"StrucName": "WeaponAnimConfig",
			"WeaponInspectMontage": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Rifle_Combat_FPP_Inspect_Montage",
				"name": "Rifle_Combat_FPP_Inspect_Montage",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/Rifle/Idling/Rifle_Combat_FPP_Inspect_Montage.uasset"
			},
			"WeaponReloadCharge": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Weapon_P90_Reload_Charge_Montage_RD",
				"name": "Weapon_P90_Reload_Charge_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/P90/Redux/Weapon_RD/Weapon_P90_Reload_Charge_Montage_RD.uasset"
			},
			"WeaponReloadTactical": {
				"StrucName": "ObjectProperty",
				"className": "AnimMontage",
				"importName": "Weapon_P90_Reload_Montage_RD",
				"name": "Weapon_P90_Reload_Montage_RD",
				"packagePath": "/Game/Animations/Battlegrounds/Anims/WeaponOperation/P90/Redux/Weapon_RD/Weapon_P90_Reload_Montage_RD.uasset"
			}
		},
		"WeaponDeviationConfig": {
			"DeviationBase": 1.4,
			"DeviationBaseAim": 0.91,
			"DeviationMax": 7,
			"DeviationMaxMove": 2,
			"DeviationMoveMaxReferenceVelocity": 400,
			"DeviationMoveMinReferenceVelocity": 150,
			"DeviationMoveMultiplier": 1.6,
			"DeviationRecoilGain": 1.2,
			"DeviationRecoilGainADS": 0.22,
			"DeviationStanceCrouch": 0.82,
			"DeviationStanceProne": 0.65,
			"MOA": 3.5,
			"StrucName": "WeaponDeviationConfig"
		},
		"WeaponGunConfig": {
			"ADSTimeMultiplier": 1.3,
			"AmmoItemID": "Item_Ammo_57mm_C",
			"AmmoPerClip": 50,
			"BurstDelay": 0.085,
			"BurstShots": 1,
			"DynamicMagMaterialIndex": 1,
			"FiringBulletsSpread": 1,
			"FiringModes": [
				"EFiringMode::Normal",
				"EFiringMode::FullAuto"
			],
			"HandWeaponOffset": {
				"StrucName": "Vector",
				"value": [
					5,
					-3,
					-1
				]
			},
			"HandWeaponOffsetFPP": {
				"StrucName": "Vector",
				"value": [
					10,
					4,
					1
				]
			},
			"MovementModifierAim": 1.6,
			"MovementModifierScope": 1.4,
			"NoAnimReloadDuration": 3.1,
			"ReloadSpeedScalar": 1.1,
			"ShoulderLength": 22,
			"StabilityForceModifier": 0.35,
			"StrucName": "WeaponGunConfigReplacement",
			"TimeBetweenShots": 0.06,
			"TracerClass": {
				"StrucName": "ObjectProperty"
			},
			"WeaponLength": 15,
			"bHasSecondarySight": true,
			"bUsesDynamicMag": true
		}
	}
}